Make your first payment.
Install the SDK, make a test payment and inspect a real receipt. No wallet is needed for the public sandbox IAP path.
1. Install the SDK#
npm install @playmos/sdk@0.3.20
Examples target SDK 0.3.20. For Node, use a runtime supported by the package’s engines; Node 22 is supported. The browser entry is @playmos/sdk. Webhook verification uses the server-only entry.
2. Create a payment#
Save the complete example as t0.mjs in your project. It saves a purchase key before calling pay(). The public sandbox key and settle: 'server' use the service’s Base Sepolia test signer.
node t0.mjs
The runner keeps .playmos-demo-purchase.json. After a payment ID exists, running it again verifies that same ID. Keep this file for recovery; intentionally use a new purchase file only for a new purchase.
3. Inspect the receipt#
Check the payment ID, status, transaction hash and verification source. If verification remains pending or degraded, retry the read; do not create another purchase.
Run this example4. Connect your backend#
Continue with payment verification and signed webhooks. Sandbox requests are bounded and rate limited. Real testnet IAP is capped at 1.00 test USDC per request; the playground defaults to 0.01.