Playmos
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For developers
and publishers
Developers Overview
Documentation Overview

Build with Playmos.

Add payments and skill contests to your game. Start with the JavaScript SDK, then connect your backend.

How the pieces fit#

01Your gameCalls the browser SDK
→
02Playmos serviceVerifies chain state
→
03Your backendGrants once, after verification

The SDK is a client library. The API is the Playmos service. Your game backend stays responsible for purchase fulfillment, player admission and score authority. Playmos never needs your studio’s private signing keys.

Choose a path#

You want to…Start here
Sell an item or unlockIAP: pay → verify → grant
Run skill contestsStudio pool → series/epoch → entry → settle
Publish in PlaymosReviewed, scanned release + publication proof
Open the playground

Build with your coding agent#

Let your agent inspect your project and implement Playmos with a documented workflow. Discover SDK skills or discover the guides through llms.txt.

Find your integration surface#

Start with web integration, Unity and game engines, or server languages. Continue with your own studio keys. Economies and HTTP payment challenges are optional, separate products.

Keep buildingYour first payment